Scenario #2
The Savannah Reel
Historical information about this battle can be found on the ACW Scenario page.
The rules are the basic version of Brown Water Navy used to introduce kids to
gaming. While not as detailed as the full version the rules will provide a fun and
almost historical game.

Normally the cards below are printed on standard business card stock. These
may be but are not required. Print on heavy stock and cut out loosely. Just be
sure the info is on the card with the ship. Use the ship as the target. Scale is not
off that much. Gun ports are clearly marked.
Use the islands as having trees as shown. Many islands is that area do not have
trees. Just flip the card over and shoot across. Do not call some islands as not
having trees and use trees up, you'll forget!
Info on the cards are for the full game. Use these for the above game.
CSS Atlanta Sp: 6 Turn: 3 Armor: 6 Weapons: Ram, Spar 4xL
CSS Savannah Sp: 5 Turn: 2 Armor: 5 Weapons: Ram, Spar 4xL
USS Weehawken Sp: 6 Turn: 3 Armor: 3 Weapons: 2xL
USS Nahant Sp: 6 Turn: 3 Armor: 3 Weapons: 2xL